In this tutorial I’ll show simple Implementation of Singly Linked List in Java.
A linked list is a series of nodes in memory such that:
- There is a starting node.
- Each node contains a pointer that points to the next or child node.
- If a node does not have a child node then its pointer is set to NULL.
- Each node contains data, maybe a lot of it.
- The linked list also has functions that manage the list by performing additions, deletions, changing the data of a node, returning the number of nodes, etc., etc.
If you have any of below questions then you are at right blog post:
- How to Delete a given node in Linked List
- Delete a node in the middle of a singly linked list
- SINGLY-LINKED LIST :: REMOVAL (DELETION)
- Removing Nodes From A Singly Linked List
A linked list is used for the same purposes as an array. However, the linked list has some advantages: An array is of fixed size (unless it is dynamically allocated), a linked list can grow by grabbing new memory off the heap as needed. If you store a list in an array and then delete an item in the middle, then you must move a lot of items down one to close up the gap. But in a linked list, you simply reroute the pointers around the node to delete, and then you delete it.
Here is a simple implementation of Singly Linked list:
package com.crunchify.tutorials; /** * @author Crunchify.com * */ public class CrunchifyNode<V> { // instance variables private V element; private CrunchifyNode<V> next; // constructor first public CrunchifyNode() { this(null, null); } public CrunchifyNode(V element, CrunchifyNode<V> next) { this.element = element; this.next = next; } public V getElement() { return element; } public CrunchifyNode<V> getNext() { return next; } public void setElement(V element) { this.element = element; } public void setNext(CrunchifyNode<V> next) { this.next = next; } }
package com.crunchify.tutorials; /** * @author Crunchify.com * */ public class CrunchifySinglyLinkedList<V> { // Instance Variables. Add the tail reference. protected CrunchifyNode<V> head, tail; protected long size; // Empty list constructor first public CrunchifySinglyLinkedList() { head = null; tail = null; size = 0; } // Method to add CrunchifyNodes to the list. Storage space for the CrunchifyNode is already allocated in the calling method public void addFirst(CrunchifyNode<V> CrunchifyNode) { // Set the tail only if this is the very first CrunchifyNode if (tail == null) tail = CrunchifyNode; CrunchifyNode.setNext(head); // Make next of the new CrunchifyNode refer to the head head = CrunchifyNode; // Give head a new value // change the size size++; } // Add new CrunchifyNode after current CrunchifyNode, checking to see if we are at the tail public void addAfter(CrunchifyNode<V> currentCrunchifyNode, CrunchifyNode<V> newCrunchifyNode) { if (currentCrunchifyNode == tail) tail = newCrunchifyNode; newCrunchifyNode.setNext(currentCrunchifyNode.getNext()); currentCrunchifyNode.setNext(newCrunchifyNode); // change the size size++; } // Add new CrunchifyNode after the tail CrunchifyNode. public void addLast(CrunchifyNode<V> CrunchifyNode) { CrunchifyNode.setNext(null); tail.setNext(CrunchifyNode); tail = CrunchifyNode; size++; } // Methods to remove CrunchifyNodes from the list. (Unfortunately, with a single linked list. there is no way to remove last. Need a previous reference to do that. public CrunchifyNode<V> removeFirst() { if (head == null) System.err.println("Error: Attempt to remove from an empty list"); // save the one to return CrunchifyNode<V> temp = head; // do reference manipulation head = head.getNext(); temp.setNext(null); size--; return temp; } // Remove the CrunchifyNode at the end of the list. tail refers to this CrunchifyNode, but since the list is single linked, there is no way to refer to the CrunchifyNode before the tail CrunchifyNode. Need to traverse the list. public CrunchifyNode<V> removeLast() { // Declare local variables/objects CrunchifyNode<V> CrunchifyNodeBefore; CrunchifyNode<V> CrunchifyNodeToRemove; // Make sure we have something to remove if (size == 0) System.err.println("Error: Attempt to remove fron an empty list"); // Traverse through the list, getting a reference to the CrunchifyNode before the trailer. Since there is no previous reference. CrunchifyNodeBefore = getFirst(); for (int count = 0; count < size - 2; count++) CrunchifyNodeBefore = CrunchifyNodeBefore.getNext(); // Save the last CrunchifyNode CrunchifyNodeToRemove = tail; // Let's do the pointer manipulation CrunchifyNodeBefore.setNext(null); tail = CrunchifyNodeBefore; size--; return CrunchifyNodeToRemove; } // Remove a known CrunchifyNode from the list. No need to search or return a value. This method makes use of a 'before' reference in order to allow list manipulation. public void remove(CrunchifyNode<V> CrunchifyNodeToRemove) { // Declare local variables/references CrunchifyNode<V> CrunchifyNodeBefore, currentCrunchifyNode; // Make sure we have something to remove if (size == 0) System.err.println("Error: Attempt to remove fron an empty list"); // Starting at the beginning check for removal currentCrunchifyNode = getFirst(); if (currentCrunchifyNode == CrunchifyNodeToRemove) removeFirst(); currentCrunchifyNode = getLast(); if (currentCrunchifyNode == CrunchifyNodeToRemove) removeLast(); // We've already check two CrunchifyNodes, check the rest if (size - 2 > 0) { CrunchifyNodeBefore = getFirst(); currentCrunchifyNode = getFirst().getNext(); for (int count = 0; count < size - 2; count++) { if (currentCrunchifyNode == CrunchifyNodeToRemove) { // remove current CrunchifyNode CrunchifyNodeBefore.setNext(currentCrunchifyNode.getNext()); size--; break; } // Change references CrunchifyNodeBefore = currentCrunchifyNode; currentCrunchifyNode = currentCrunchifyNode.getNext(); } } } // The gets to return the head and/or tail CrunchifyNodes and size of the list public CrunchifyNode<V> getFirst() { return head; } public CrunchifyNode<V> getLast() { return tail; } public long getSize() { return size; } }
Feel free to provide your comment if you find any bug or other condition which is not handled correctly :). Your feedback is highly appreciated.